Mangojelly Lab

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Articles by mangojellylab

Amiga Asm: Combining Score, Time-Keeping & Ending the Game

23rd May 2019 mangojellylab 0

The final listing for this section is combining the timer code with the score code and adding a simple check to see if we have […]

Amiga Asm: Time Keeping

23rd May 2019 mangojellylab 0

We are now getting to the stage where we have to deal with time. For our initial prototype we want our matches to last a […]

Amiga Asm: Increasing The Score.

14th May 2019 mangojellylab 0

For the next stage of our project we are going to learn how to increase the score for each team. For now we are going […]

Amiga Asm: Character Replacement in a String

5th May 2019 mangojellylab 0

In high level language, string concatenation (the joining of two or more strings) is a very simple process. Well, except if you spend a lot […]

Amiga Asm: Detecting Key Press To Control Program Flow

3rd May 2019 mangojellylab 0

When a key is pressed it is stored in the $bfec01 register. To decode the register and find the value we have to execute a […]

Amiga Asm: Busy Loop

30th April 2019 mangojellylab 0

We are now going to create a simple busy loop that we can use to house our main ‘hello world’ logic. It is quite simple, […]

Amiga Asm: Simple ‘Hello World’ (CLI Output)

28th April 2019 mangojellylab 0

The aim is to write assembler to output the text “Hello World” to the shell window from which it is launched. This will use the […]

Programming Like It’s 1989: Learning Motorola 68000 Assembler

22nd April 2019 mangojellylab 0

Back in my teens I used to spend a lot of time enjoying the Amiga by writing games and playing games such as Sensible World […]

Learning Amiga Assembler

20th April 2019 mangojellylab 0

Back in the day the Amiga was at the cutting edge of technology, constantly pushing the boundaries more than any other machine. It had integrated […]

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Making the Cut : Tool Speeds, Bit Types and Feed Rates

2nd April 2019 mangojellylab 0

This page is for a reference and is from my own research into calculating tool speeds and feed rates for different materials.  Also I will […]

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